TWaver初学实战—炫动2D机房之设备篇

TWaver
Published on 2024-11-22 / 56 Visits
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有了机柜,下面就该上设备了。不过,这似乎也太简单,因为

设备面板就是个小灰块

……呃,还是再分几个区吧,要不实在太单调:

drawPane: function(ctx) {
    ctx.fillStyle = this._borderColor;
    ctx.fillRect(
        this._panelData.x,
        this._panelData.y,
        this._panelData.w,
        this._panelData.h);
    ctx.fillStyle = this._centerPanelColor;
    ctx.fillRect(
        this._panelData.center.x,
        this._panelData.center.y,
        this._panelData.center.w,
        this._panelData.center.h);
    ctx.fillStyle = this._sidePaneColor;
    ctx.fillRect(
        this._panelData.left.x,
        this._panelData.left.y,
        this._panelData.left.w,
        this._panelData.left.h);
    ctx.fillRect(
        this._panelData.right.x,
        this._panelData.right.y,
        this._panelData.right.w,
        this._panelData.right.h);
},

还是老路子,再

添加交互变化

drawPane: function(ctx) {
    ctx.fillStyle = this._element._isFocus ? this._borderFocusColor : this._borderColor;
    ……
    if(this._element._isFocus) {
        ctx.lineWidth = this._outlineWidth;
        ctx.strokeStyle = this._outlineColor;
        ctx.strokeRect(
            this._panelData.x - this._outlineWidth / 2,
            this._panelData.y - this._outlineWidth / 2,
            this._panelData.w + this._outlineWidth,
            this._panelData.h + this._outlineWidth);
    }
},

接下来才是重点,那就是设备端口的绘制。首先

绘制电源端口

电源端口绘制在左右面板,单列纵向均匀排列:

initPowerPorts: function() {
    var self = this;
    var count = this._element._powerPortAmount;
    var lCount = count && Math.ceil(count / 2);
    if(lCount) {
        for(i = 0; i < lCount; i++) {
            var number = i * 2 + 1;
            initPowerPort(this._panelData.left, lCount, number, i);
        }
    }
    var rCount = count && Math.floor(count / 2);
    if(rCount) {
        for(i = 0; i < rCount; i++) {
            var number = (i + 1) * 2;
            initPowerPort(this._panelData.right, rCount, number, i);
        }
    }
    function initPowerPort(panel, count, number, i) {
        var ph = 4;
        var gap = (panel.h0 - ph * count) / (count + 1);
        var start = gap + ph / 2;
        var offset = (panel.h0 - gap) / count;
        var port = 'p' + number;
        var data = {
            x0: panel.x0 + panel.w0 / 2,
            y0: panel.y0 + start + offset * i,
            number: number,
            connected: self._element._connectedPowerPorts.indexOf(port) >= 0
        }
        self._portsData[port] = data;
        self.refreshPortLoc(port);
    }
},

再用黄色标识出已连通的端口,一目了然:

var data = port && this._portsData[port];
if(data && port.charAt(0) == 'p') {
    ctx.strokeStyle = data.connected ? this._powerPortColor : this._powerPortConnectedColor;
    ctx.lineWidth = 0.1;
    ctx.fillStyle = data.connected ? this._powerPortConnectedColor : this._powerPortColor;
    if(port == this._focusPort) {
        ctx.fillStyle = this._powerPortFocusColor;
    }
    this.drawPowerPort(ctx, data);
}

 接下来

绘制网络端口

网口绘制在中部面板,排列方式固定位置的办法,把所有可用的网口位置都标识出来,实际上占用多少就填充多少个,同样用不同的颜色表示已连通和未连通两种状态: 

initNetworkPorts: function() {
    var self = this;
    var cx0 = this._panelData.center.x0;
    var cy0 = this._panelData.center.y0;
    var cw0 = this._panelData.center.w0;
    var ch0 = this._panelData.center.h0;
    var xCount = this._networkPortRows;
    var xPh = 3;
    var xGap = (cw0 - xPh * xCount) / (xCount + 1);
    var xStart = xGap + xPh / 2;
    var xOffset = (cw0 - xGap) / xCount;
    var yCount = this._element._uCount;
    var yPh = 7;
    var yGap = (ch0 - yPh * yCount) / (yCount + 1);
    var yStart = yGap + yPh / 2;
    var yOffset = (ch0 - yGap) / yCount;
    for(j = 0; j < yCount; j++) {
        for(i = 0; i < xCount; i++) {
            var number1 = (xCount * j + i) * 2 + 1;
            initNetworkPort(number1, i, j, -2);
            var number2 = (xCount * j + i) * 2 + 2;
            initNetworkPort(number2, i, j, 2);
        }
    }
    function initNetworkPort(number, i, j, offset) {
        var port = 'n' + number;
        var data = {
            x0: cx0 + xStart + xOffset * i,
            y0: cy0 + yStart + yOffset * j + offset,
            number: number,
            connected: self._element._connectedNetworkPorts.indexOf(port) >= 0,
            usable: number <= self._element._networkPortAmount
        }
        self._portsData[port] = data;
        self.refreshPortLoc(port);
    }
},

这样一个设备面板就基本完成了 

互动上似乎还可以再干点什么……那就

突出显示当前端口 

 onMouseMove: function(e) {
        var eLoc = this._network.zoomManager._getLogicalPoint(e);
        this._UI.setFocusPort(eLoc);
    },
……
    getFocusPortByLoc: function(eLoc) {
        for(var port in this._portsData) {
            var data = this._portsData[port];
            var xDistance = Math.abs(data.x - eLoc.x);
            var yDistance = Math.abs(data.y - eLoc.y);
            if(port.charAt(0) == 'p' && xDistance < 3 && yDistance < 2) {
                return port;
            }
            if(port.charAt(0) == 'n' && xDistance < 1.5 && yDistance < 1.5) {
                return port;
            }
        }
        return null;
    },

如果大家对设计和配色有槽要吐,那也是可以理解的,毕竟我只是个普通的程序猿。

这个虚拟设备面板的可取之处,在于它的U高和端口数量都可以定制,有着极大的灵活性和实用性。

var rackDatas = [{
    id: 'rackbin1',
    name: '机柜1',
    uAmount: 30,
    children: [{
        id: 'device11',
        name: '设备1',
        uStart: 2,
        uCount: 2,
        powerPortAmount: 3,
        networkPortAmount: 7,
        connectedPowerPorts: ['p1'],
        connectedNetworkPorts: ['n2', 'n4', 'n6']
    }, {
        id: 'device12',
        name: '设备2',
        uStart: 10,
        uCount: 3,
        powerPortAmount: 4,
        networkPortAmount: 51,
        connectedPowerPorts: ['p2','p3'],
        connectedNetworkPorts: ['n10', 'n11', 'n12', 'n13', 'n14']
    }, {
        id: 'device13',
        name: '设备3',
        uStart: 20,
        uCount: 4,
        powerPortAmount: 5,
        networkPortAmount: 51,
        connectedPowerPorts: ['p2','p3','p4'],
        connectedNetworkPorts: []
    }]
}];

最后再看看连排设备的效果:


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